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Wesnoth Units database

Goblin Raider

(image)

Some Goblins train their wolves to overcome their fear of fire. In raids, these goblins take a supporting role. They will torch the homes and crops of their foes, and also carry nets to wreak havoc against those attempting to rally for defense or reprisal.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from:
Advances to: Goblin Pillager
Cost: 25
HP: 35
Movement: 7
XP: 80
Level: 1
Alignment: chaotic
IDGoblin Raider
Abilities:

Attacks (damage - count)

(image)fangs
melee
5 - 3
blade
(image)torch
melee
5 - 3
fire
(image)net
ranged
4 - 1
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove340%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%